MaxUnderground: Revision history

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19 February 2024

6 February 2024

5 February 2024

  • curprev 15:3315:33, 5 February 2024Zastels talk contribs 600 bytes +18 No edit summary Tag: Visual edit
  • curprev 14:5614:56, 5 February 2024Zastels talk contribs 582 bytes +582 Created page with "A game designed to take players to all the different paradigms of design. Centered around a large circular lift, the elevator transports to new paradigms. Players experience the following paradigms: Desert, Cathedral, 100 year winter, Western, Old Castle, Colonial, Jungle, Islands, Arctic, Goth, Liminal 70's-90's, Ancient Tropical, Sequoia, Shambalaya, Home Trap Door, House being framed, Dojo, White House, Museum, Temple, Grange, Monolithic, Villain Volcano Base,..." Tag: Visual edit