Lessons-From-Goldsrc: Difference between revisions
From MapSpawn
Jump to navigationJump to search
(Creation of page) |
No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
[[Category:Mapping_Philosophy]] | |||
What Unreal developers and other modern engine developers can learn from making a Goldsrc map. | What Unreal developers and other modern engine developers can learn from making a Goldsrc map. |
Latest revision as of 21:38, 5 February 2024
What Unreal developers and other modern engine developers can learn from making a Goldsrc map.