Supernormal Saturation: Difference between revisions

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=== Works for film, but not level design. ===
=== Works for film, but not level design. ===
==== 2Bookoo - High Key super saturate ====
[[File:2Bookoo 1.png|Early prototype for the map 2Bookoo, using a new colouring philosophy. |left|300x300px|alt=Early prototype for the map 2Bookoo, using a new colouring philosophy.|thumb]]
===== What is High Key? =====
==== Blanket - Low Key with super saturate ====
[[File:Blanket 1.png|thumb|The map Blanket|left]]
===== What is Low Key? =====
[[File:Balmy 1.png|The map Balmy|left|alt=The map Balmy|thumb]]Balmy - Harmony Monochromatic
Canopy - Fully Analogous Opalescence
[[File:The_map_Canopy.png|left|thumb]]
Moonluck - Bokeh Complementary Diametric[[File:Moonluck 1.png|The map Moonluck|left|frameless]]
Modifying display picture to embellish
Nailing a totally unique singular colour dominant note
[[Category:Mapping_Exercises]]

Latest revision as of 15:02, 9 February 2024

= Super Saturation =

90 : 60 : 10

Works for film, but not level design.

2Bookoo - High Key super saturate

Early prototype for the map 2Bookoo, using a new colouring philosophy.
Early prototype for the map 2Bookoo, using a new colouring philosophy.
What is High Key?

Blanket - Low Key with super saturate

The map Blanket
What is Low Key?
The map Balmy
The map Balmy

Balmy - Harmony Monochromatic

Canopy - Fully Analogous Opalescence







Moonluck - Bokeh Complementary Diametric

The map Moonluck
The map Moonluck



Modifying display picture to embellish


Nailing a totally unique singular colour dominant note