RAD-vs-RTX: Difference between revisions
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(Created page with "https://www.youtube.com/watch?v=-VjbYI-eaTQ&t=8s the special properties of the ellipse is how I intend to try and put RTX to bed. I believe we can make RAD smarter so that it can be calculated in real time. One of the major benefits of this is the preservation of charm, the game can look the same but have many new features, like real-time lighting") |
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the special properties of the ellipse is how I intend to try and put RTX to bed. I believe we can make RAD smarter so that it can be calculated in real time. One of the major benefits of this is the preservation of charm, the game can look the same but have many new features, like real-time lighting | the special properties of the ellipse is how I intend to try and put RTX to bed. I believe we can make RAD smarter so that it can be calculated in real time. One of the major benefits of this is the preservation of charm, the game can look the same but have many new features, like real-time lighting | ||
[[Category:Mathematics]] |
Latest revision as of 12:23, 6 February 2024
https://www.youtube.com/watch?v=-VjbYI-eaTQ&t=8s
the special properties of the ellipse is how I intend to try and put RTX to bed. I believe we can make RAD smarter so that it can be calculated in real time. One of the major benefits of this is the preservation of charm, the game can look the same but have many new features, like real-time lighting