Base16: Difference between revisions
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Base 16 is the principle of design behind building houses in real life and making maps for a video game. | Base 16 is the principle of design behind building houses in real life and making maps for a video game. | ||
[[Category:Mapping_Exercises]] |
Revision as of 11:45, 6 February 2024
Base 16 is the principle of design behind building houses in real life and making maps for a video game.