MaxUnderground: Difference between revisions

From MapSpawn
Jump to navigationJump to search
No edit summary
No edit summary
Line 19: Line 19:


fledged
fledged
[category:Mapping_Philosophy]]

Revision as of 15:40, 6 February 2024

A game designed to take players to all the different paradigms of design.


Centered around a large circular lift, the elevator transports to new paradigms.


Players experience the following paradigms:


Desert, Cathedral, 100 year winter, Western, Old Castle, Colonial, Jungle, Islands, Arctic, Goth, Liminal 70's-90's, Ancient Tropical, Sequoia, Shambalaya, Home Trap Door, House being framed, Dojo, White House, Museum, Temple, Grange, Monolithic, Villain Volcano Base, Abandoned Mine, Library, Billiards Club, Rats Bedroom, Canals,


Elemental Paradigms


Forsaken Paradigms

brimmed

fledged

[category:Mapping_Philosophy]]