Supernormal Saturation: Difference between revisions

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=== Works for film, but not level design. ===
=== Works for film, but not level design. ===
2Bookoo - High Key super saturate
[[File:2Bookoo 1.png|Early prototype for the map 2Bookoo, using a new colouring philosophy. |border|left|frameless|300x300px]]
Balmy - Harmony Monochromatic
[[File:Balmy 1.png|The map Balmy|left|frameless]]
[[File:The map Canopy.png|thumb|The map Canopy]]




Balmy - Harmony Monochromatic
[[File:2Bookoo 1.png|thumb|Early prototype for the map 2Bookoo, using a new colouring philosophy. ]]


Canopy - Fully Analogous Opalescence
Canopy - Fully Analogous Opalescence
[[File:Balmy 1.png|thumb|The map Balmy]]
[[File:The map Canopy.png|thumb|The map Canopy]]


Blanket - Low Key with super saturate
Blanket - Low Key with super saturate
[[File:Blanket 1.png|thumb|The map Blanket]]
[[File:Blanket 1.png|thumb|The map Blanket]]


2Bookoo - High Key super saturate
Moonluck - Bokeh Complementary Diametric[[File:Moonluck 1.png|thumb|The map Moonluck]]
 
Moonluck - Bokeh Complementary Diametric
[[File:Moonluck 1.png|thumb|The map Moonluck]]





Revision as of 16:39, 14 January 2024

= Super Saturation =

90 : 60 : 10

Works for film, but not level design.

2Bookoo - High Key super saturate

Early prototype for the map 2Bookoo, using a new colouring philosophy.
Early prototype for the map 2Bookoo, using a new colouring philosophy.





Balmy - Harmony Monochromatic

The map Balmy
The map Balmy
The map Canopy





Canopy - Fully Analogous Opalescence

Blanket - Low Key with super saturate

The map Blanket

Moonluck - Bokeh Complementary Diametric

The map Moonluck


Modifying display picture to embellish


Nailing a totally unique singular colour dominant note