Supernormal Saturation: Difference between revisions
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=== Works for film, but not level design. === | === Works for film, but not level design. === | ||
2Bookoo - High Key super saturate | |||
[[File:2Bookoo 1.png|Early prototype for the map 2Bookoo, using a new colouring philosophy. |border|left|frameless|300x300px]] | |||
Balmy - Harmony Monochromatic | |||
[[File:Balmy 1.png|The map Balmy|left|frameless]] | |||
[[File:The map Canopy.png|thumb|The map Canopy]] | |||
Canopy - Fully Analogous Opalescence | Canopy - Fully Analogous Opalescence | ||
Blanket - Low Key with super saturate | Blanket - Low Key with super saturate | ||
[[File:Blanket 1.png|thumb|The map Blanket]] | [[File:Blanket 1.png|thumb|The map Blanket]] | ||
Moonluck - Bokeh Complementary Diametric[[File:Moonluck 1.png|thumb|The map Moonluck]] | |||
Moonluck - Bokeh Complementary Diametric | |||
[[File:Moonluck 1.png|thumb|The map Moonluck]] | |||
Revision as of 16:39, 14 January 2024
= Super Saturation =
90 : 60 : 10
Works for film, but not level design.
2Bookoo - High Key super saturate
Balmy - Harmony Monochromatic
Canopy - Fully Analogous Opalescence
Blanket - Low Key with super saturate
Moonluck - Bokeh Complementary Diametric
Modifying display picture to embellish
Nailing a totally unique singular colour dominant note