MaxUnderground

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Revision as of 14:56, 5 February 2024 by Zastels (talk | contribs) (Created page with "A game designed to take players to all the different paradigms of design. Centered around a large circular lift, the elevator transports to new paradigms. Players experience the following paradigms: Desert, Cathedral, 100 year winter, Western, Old Castle, Colonial, Jungle, Islands, Arctic, Goth, Liminal 70's-90's, Ancient Tropical, Sequoia, Shambalaya, Home Trap Door, House being framed, Dojo, White House, Museum, Temple, Grange, Monolithic, Villain Volcano Base,...")
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A game designed to take players to all the different paradigms of design.


Centered around a large circular lift, the elevator transports to new paradigms.


Players experience the following paradigms:


Desert, Cathedral, 100 year winter, Western, Old Castle, Colonial, Jungle, Islands, Arctic, Goth, Liminal 70's-90's, Ancient Tropical, Sequoia, Shambalaya, Home Trap Door, House being framed, Dojo, White House, Museum, Temple, Grange, Monolithic, Villain Volcano Base, Abandoned Mine, Library, Billiards Club, Rats Bedroom, Canals,


Elemental Paradigms


Forsaken Paradigms