User contributions for Zastels
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6 January 2024
- 10:0510:05, 6 January 2024 diff hist +115 N Physical-Media-Collection Created page with "Why have one, why use one. Difference in streaming VS CD quality content. How creating a din can improve your mood." Tag: Visual edit
- 10:0310:03, 6 January 2024 diff hist +26 N Being-A-Community-Game-Server-DJ Created page with "placeholder for my concept" Tag: Visual edit
- 10:0210:02, 6 January 2024 diff hist +11 N Canopy Created page with "placeholder" Tag: Visual edit
- 10:0110:01, 6 January 2024 diff hist +370 N Balmy Created page with ""Dust 3" Balmy is a philosophy example. Plugs into: Alla-Prima-Mapping Environmental-Storytelling Identifying-Map-Paradigms Identifying-Map-Elements Unintentional-Similarity Lessons-From-Goldsrc Bombtree-Philosophy Dust2-Trim-Theory Supersaturation Footstep-Texture-Theory Shades-Of-Pink Soundscape-Jingles" Tag: Visual edit
- 03:5303:53, 6 January 2024 diff hist +40 Main Page No edit summary Tag: Visual edit
- 03:5203:52, 6 January 2024 diff hist +53 N Hosting-Your-Own-Community-Servers Created page with "How to use an old pc to host your own servers. Temp" Tag: Visual edit
- 03:5003:50, 6 January 2024 diff hist +460 Main Page No edit summary Tag: Visual edit
- 03:4403:44, 6 January 2024 diff hist +75 Main Page organized categories Tag: Visual edit
- 03:3103:31, 6 January 2024 diff hist +314 N Orange-Maps-Are-Emo-Philosophy Created page with "Explain the divined connection between orange maps and being emo. Both are reactions to the environment missing a familiar yet unrecognizable function. In the early 2000's we became disconnected, and we became emo. Day of Defeat Source became emo too with a bunch of orange maps. Explain more from notes Temp" Tag: Visual edit
- 03:2903:29, 6 January 2024 diff hist +370 N Identifying-Map-Elements Created page with "How is an element different than a paradigm? Elements are discovered, like Office, Dust, Agency, Militia. They are super abstractions that become synonymous. All office maps will always be compared to the original first map named Office that became synonymous. creating your own element is tricky but possible. My fav is Hammer Time from The Specialists. Temp" Tag: Visual edit
- 03:2703:27, 6 January 2024 diff hist +339 N Objective-Based-Burst-Mapping Created page with "15 minutes of intense mapping is tremendously productive and very draining on the mind. You can see the before and after in streamers faces when they map, they look very tired. Mapping with a list of objectives in front of you is extremely productive. Mapping in limited categories. Mapping for a limited time so you do not become burnt." Tag: Visual edit
- 03:2503:25, 6 January 2024 diff hist +75 N When-Is-A-Map-Done Created page with "For your mental health it is good to know where the finish line is. Temp" Tag: Visual edit
- 03:2303:23, 6 January 2024 diff hist +169 N Map Paradigms Created page with "Gives examples Dust2 B Ring-around Box Plat Closet Window Door Crate Explain how these are paradigms and why they should be replicated so the game is familiar." Tag: Visual edit
- 03:2003:20, 6 January 2024 diff hist +307 N Why-You-Need-A-Personal-Wiki Created page with "The incredible usefulness of starting your life early with a personal Wiki. Avoid having stacks of paper or massive archives in Google docs. Keep everything tidy neat and clean. Give example if tracking map logs Takes notes of your own maps as you go. Record data over time, like performance. Temp" Tag: Visual edit
- 03:1803:18, 6 January 2024 diff hist +37 N Toxic-Community-Rules Created page with "Examples of bad community rules Temp" Tag: Visual edit
- 03:1603:16, 6 January 2024 diff hist +54 N AI-Assisted-Map-Planning Created page with "Midjourney and ChatGPT examples of map planning Temp" Tag: Visual edit
- 03:1303:13, 6 January 2024 diff hist +90 N How-To-Give-Map-Feedback Created page with "refer to house notes Positive force vs critical force. Depends who the map is for. Temp" Tag: Visual edit
- 03:0803:08, 6 January 2024 diff hist +90 N Mapping-Contests-Rules Created page with "Optimal rules for a mapping contests. Having a useful purpose. Refer to notes. Temp" Tag: Visual edit
- 02:5902:59, 6 January 2024 diff hist +136 N Physical-Proofs Created page with "Pythagorean's Theorem https://www.youtube.com/watch?v=XFHm0Ot3PP0 Natural Log Explained https://www.youtube.com/watch?v=up21mvokyQ4" Tag: Visual edit
5 January 2024
- 21:3121:31, 5 January 2024 diff hist +197 N Footstep-Texture-Theory Created page with "More details somewhere First footstep should reveal with eyes closed where you are. When an architect talks about the texture of an environment, it is achievable in mapping through sound texture." Tag: Visual edit
- 21:2721:27, 5 January 2024 diff hist +98 N Pythagorean-Tuning Created page with "Ties into triplets and Koji Kondo style. Also ties into scales like Dorian, and eliciting emotions" Tag: Visual edit
- 21:0121:01, 5 January 2024 diff hist +351 N RAD-vs-RTX Created page with "https://www.youtube.com/watch?v=-VjbYI-eaTQ&t=8s the special properties of the ellipse is how I intend to try and put RTX to bed. I believe we can make RAD smarter so that it can be calculated in real time. One of the major benefits of this is the preservation of charm, the game can look the same but have many new features, like real-time lighting" Tag: Visual edit
- 20:5420:54, 5 January 2024 diff hist +281 N Fuss-Theory Created page with "We're less tolerant to fuss. The value on time to get in and find action needs to be very small. cs 1.6 you share a bsp and a .wad takes 1 second, css all of the sudden it is a bloated mess in design. Too much fuss. If there was less fuss, more productivity and more sharing." Tag: Visual edit
- 20:5220:52, 5 January 2024 diff hist +28 N Key-Descipline-Value-Theory Created page with "Theory if the key is removed" Tag: Visual edit
- 20:4920:49, 5 January 2024 diff hist +71 N Physical-Markets Created page with "real markets, competing against a digital weapon skin using a real one." Tag: Visual edit
- 20:4820:48, 5 January 2024 diff hist +179 N Gate-Projection Created page with "How this is used on a wall to project your friend, and a new style of 1v1 using gate projection for an on rails shooter. Fresnal frosted glass shows silhouette in fun game mode" Tag: Visual edit
- 20:4620:46, 5 January 2024 diff hist +45 N Top-Rendering-Position Created page with "Top-Rendering-Position for elemental platform" Tag: Visual edit
4 January 2024
- 10:0810:08, 4 January 2024 diff hist +1,415 Main Page No edit summary Tag: Visual edit
- 10:0410:04, 4 January 2024 diff hist −210 Main Page Replaced content with "Special:AllPages" Tag: Replaced
- 10:0210:02, 4 January 2024 diff hist +3 Forum-Necro-Theory No edit summary Tag: Visual edit
- 10:0110:01, 4 January 2024 diff hist +595 N Shitpost-Theory Created page with "Forum-Necro-Theory Shitpost theory is about the power of the soliloquy, and how real quality jesters in communities, or "fool archetypes" are always banned or silenced for their prowess. A Jester makes a very simple but profound post, it is disguised as low quality, however very difficult to reproduce, for the defining quality of the Jester post is its ability to climb to the top of visibility on a forum with low appearing effort. The diametric opposition of th..." Tag: Visual edit
- 09:5709:57, 4 January 2024 diff hist +564 N Forum-Necro-Theory Created page with "Obfuscation of recent events. Necro old thread to hide the new. First precursor glance at information control was arbitrary hatred of "necroing" a thread. You were commanded to search before you posted, if you successfully found a relevant post, you were not allowed to post inside of it. No logical reasoning behind it, it was culture killing. Classical forums were extremely intriguing, until moderator tools became more developed and overbearing. Reddit became popu..." Tag: Visual edit
- 09:5409:54, 4 January 2024 diff hist +145 N Map-Foisting-Theory Created page with "Foisting a map on a player base vs. making a map available to try. Does foisting work? Can it go wrong? Is naturally discovering a map important?" Tag: Visual edit
- 09:5209:52, 4 January 2024 diff hist +176 N Map-Publishing-Theory Created page with "Publishing is required to get to the next level. I have published, but nobody has responded, has anything changed? Yes, I have published. Revisit the entire diatribe Temp" Tag: Visual edit
- 09:5109:51, 4 January 2024 diff hist +284 N WiP-Theory Created page with "* How perfect does a map have to be to first present it? I’d argue completely perfect, every flaw is a distraction to testers. I still share wips because I am seeking validation and it is fun but unproductive. Is the "Wip" Work in Progress, dead? Do people still respect it? Temp" Tag: Visual edit
- 09:4909:49, 4 January 2024 diff hist +220 N Dust2-Trim-Theory Created page with "* Dust2 trim is not just ornamental, it is constructive for the eye and a driving factor for organization. To make a map as good as dust2, you make it while accounting for the trim, you do not add trim when done. * Temp" Tag: Visual edit
- 09:4809:48, 4 January 2024 diff hist +354 N Uncanny-Mirror-Theory Created page with "* Can a player sense if a map is moved away from origin, or rotated around origin? Probably not. Can a player sense if a map is a mirrored version of the original if having never played the original? Would someone be able to guess the designed version rather than the mirrored? How, if they cannot sense a change of origin? What is really changing? temp" Tag: Visual edit
- 09:4509:45, 4 January 2024 diff hist +253 N Bombtree-Philosophy Created page with "Bombtree theory — if you can place a tree anywhere inside your playable map, and you perceive it to be non disruptive to gameplay which is why you chose that spot for the tree, then you have proven to yourself that your level design is flawed. Temp" Tag: Visual edit
- 09:1909:19, 4 January 2024 diff hist +790 Waveform-Collapse No edit summary Tag: Visual edit
- 09:1709:17, 4 January 2024 diff hist +110 N Waveform-Collapse Created page with "How MapSpawn will compete against machine learned level design methods that utilize waveform collapse methods." Tag: Visual edit
- 09:1509:15, 4 January 2024 diff hist +102 N Jumpscare-Priming Created page with "Explanation on how to make a jump scare more effective. Refer to notes and ancient room sizes. Temp" Tag: Visual edit
3 January 2024
- 11:2311:23, 3 January 2024 diff hist +1,118 N Personal-Volume Created page with "Volume - Why is volume free for all with all the technology we have? We want control over volume to the point of where it violates userspace. We feel like we deserve to be able to surprise you, and because of that — we can surprise you can way we want, and so why not do it by taking control of the volume, like in a jump scare. That being said, it seems easily scientific enough to demonstrate to each individual what their best volume level is. This should be a value tha..." Tag: Visual edit
- 11:2011:20, 3 January 2024 diff hist +29 Local-Noise-Pollution No edit summary Tag: Visual edit
- 11:1911:19, 3 January 2024 diff hist +94 N Local-Noise-Pollution Created page with "Coil-Whine & Ground Loop & Fan Noise, negative affects on your concentration and mood. Temp" Tag: Visual edit
- 11:1111:11, 3 January 2024 diff hist +161 N Feeling-Sounds Created page with "Tibetan singing bowls heal you, and it is important because you will keep your invisible limp until you heal. This can have an affect on your creativity. Temp" Tag: Visual edit
- 11:1011:10, 3 January 2024 diff hist +164 N Defending-Your-Concentration Created page with "Frequency of something happening is another attack vector. A constant interrupt. Open doors behind you. Darkness is wrong area. Refer to thesis article temp" Tag: Visual edit
- 11:0611:06, 3 January 2024 diff hist +133 N Building-Churches-For-God Created page with "Our belief systems guide our decision making, and buildings are ugly today. Belief systems control mapping outcomes as well. Temp" Tag: Visual edit
- 11:0011:00, 3 January 2024 diff hist +95 N Thinking-Room-Alteration Created page with "Ancient-Ratios Visiting large homes while cleaning I noticed affected my thinking. Temp" Tag: Visual edit
- 10:5710:57, 3 January 2024 diff hist +140 N Ancient-Ratios Created page with "Why did 15th century homes have such high ceilings? Why was everything more grand and large? What is the result of living in a bigger space?" Tag: Visual edit
- 10:3510:35, 3 January 2024 diff hist +326 Eratosthenes No edit summary Tag: Visual edit